AI Insights · Timothy · March 2024
Top 5 Educational Games in Poland: Q1 2024 Performance
Discover the performance trends of the top 5 educational games in Poland for Q1 2024, including downloads, revenue, and active users.
In the first quarter of 2024, the educational games market in Poland saw varied performance across the top 5 apps, with data sourced from Sensor Tower.
Toca Boca World started the quarter strong with weekly revenue peaking at around $60K in early January. However, by the end of March, revenue had dipped to approximately $46K. Weekly downloads mirrored this trend, beginning at nearly 19.4K and closing the quarter around 14.4K. Despite fluctuations, weekly active users remained robust, starting at 419.9K and ending at 362.8K.
LEGO® DUPLO® WORLD showed a stable performance with weekly revenue averaging around $1.1K, peaking at $1.3K in early February. Weekly downloads were relatively consistent, starting at 599 and ending at 640. Active users saw a slight decline from 3.4K to 3.2K over the quarter.
Aha World: Doll Dress-Up Game experienced a notable increase in weekly revenue, particularly in March, rising from $292 to $460. Downloads saw a significant drop mid-quarter, falling to 3.2K in early March but recovering to 4.1K by the end of the month. Weekly active users remained relatively stable, hovering around 37.8K.
Squla maintained a modest revenue stream, with weekly earnings fluctuating between $314 and $467. Downloads saw a general downward trend, starting at 241 and ending at 124. Active users also decreased over the quarter, from 820 to 570.
HEY CLAY® had a varied performance with weekly revenue peaking at $566 in late January and settling at around $390 by the end of March. Downloads started at 1.8K and saw a peak of 2.9K in late January before tapering to 2K. Active users showed a positive trend, increasing from 5.7K to 4.8K by the end of the quarter.
For more detailed insights and trends, visit Sensor Tower.